Taos API Reference
    Preparing search index...

    Class ClusterGeometryPass

    Deferred G-buffer pass for a ClusteredMesh, drawn by vertex pulling + a single drawIndirect over the cull pass's visible-cluster list (no mesh shaders, no vertex/index buffers). Writes a compact G-buffer (albedo+roughness, encoded world normal+metallic, depth) a deferred lighting pass can consume.

    Creates fresh, cleared G-buffer attachments each frame and returns their handles; pair with ClusterCullPass (its outputs are this pass's deps).

    Hierarchy (View Summary)

    Index

    Properties

    name: "ClusterGeometryPass" = 'ClusterGeometryPass'

    Human-readable identifier used in graph node labels and error messages.

    Methods