A tracked body plus the local-space description of its collision shape(s), so a debug renderer can draw exact collision wireframes at the body's live world transform. Populated by the add* factories; dropped on removeBody/clear.
add*
removeBody
clear
A tracked body plus the local-space description of its collision shape(s), so a debug renderer can draw exact collision wireframes at the body's live world transform. Populated by the
add*factories; dropped onremoveBody/clear.