Taos API Reference
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    Interface DebugShape

    A tracked body plus the local-space description of its collision shape(s), so a debug renderer can draw exact collision wireframes at the body's live world transform. Populated by the add* factories; dropped on removeBody/clear.

    interface DebugShape {
        body: Body;
        parts: DebugShapePart[];
    }
    Index

    Properties

    Properties

    body: Body