ReadonlyclusterReadonlypageReadonlylodReadonlyboundsReadonlyquantReadonlyslotReadonlyclusterOptional ReadonlylodReadonlyvertexReadonlymeshletReadonlylocalReadonlypageReadonlyclusterReadonlyparentReadonlychildStreaming instrumentation (S5) — resident/budget/total pages, the full-detail cut
size, detail still streaming in (droppedDetail), in-flight fetches, and bytes
fetched so far. droppedDetail === 0 ⇒ the resident set already covers the cut.
Advance streaming for this frame: compute the full-detail LOD cut, downset-close it (add ancestor pages so coarser context is always present), protect pages with resident children from eviction (keeping residency a downset), then reconcile against the budget and fetch. The GPU cull then renders the resident frontier — as coarse as the budget forces, but always a crack-free antichain cut.
Resident page count (for HUD / verification).