Const
Floats per cluster LOD record (48 bytes). Layout (matches the cull shader):
[0..3] selfSphere.xyz, selfRadius (f32)[4..7] parentSphere.xyz, parentRadius (f32)[8] selfError (f32)[9] parentError (f32)[10] lod (f32)[11] _pad Copy
[0..3] selfSphere.xyz, selfRadius (f32)[4..7] parentSphere.xyz, parentRadius (f32)[8] selfError (f32)[9] parentError (f32)[10] lod (f32)[11] _pad
Floats per cluster LOD record (48 bytes). Layout (matches the cull shader):