Taos API Reference
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    Interface ColorMapOptions

    Maps the color/tint map texture onto world space.

    interface ColorMapOptions {
        origin: [number, number];
        extent: [number, number];
        data?: ColorMapData;
    }
    Index

    Properties

    Properties

    origin: [number, number]

    World XZ of the map's (0,0) texel.

    extent: [number, number]

    World span (XZ) the map covers.

    Optional CPU copy — the editor's color brush paints into it.