Taos API Reference
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    Interface GeoWaterSstFrame

    One frame's SST field state for GeoWaterFeature: the value-texture, its °C range, the colormap LUT for the false-color view, and the ecef-from-world basis the shader needs to recover each fragment's lon/lat. Columns are [east, up, -north] and origin is the ECEF anchor, in meters.

    interface GeoWaterSstFrame {
        view: GPUTextureView;
        lutView: GPUTextureView;
        tMinC: number;
        tMaxC: number;
        c0: readonly [number, number, number];
        c1: readonly [number, number, number];
        c2: readonly [number, number, number];
        origin: readonly [number, number, number];
    }
    Index

    Properties

    256×1 colormap LUT view for the false-color study view.

    tMinC: number
    tMaxC: number
    c0: readonly [number, number, number]
    c1: readonly [number, number, number]
    c2: readonly [number, number, number]
    origin: readonly [number, number, number]