OptionalpolygonPolygon fill / extrusion options.
OptionallinePolyline ribbon options.
OptionalpointPoint anchor options (height / draping).
OptionalheightA terrain height sampler applied to every kind that doesn't set its own heightAt.
OptionaldrapeDrape every fill vertex, unless polygon.drapePerVertex overrides. See
PolygonBakeOptions.drapePerVertex.
OptionalsubdivideConform fills to terrain on a metric grid of this spacing (m), unless polygon.subdivideMeters
overrides. See PolygonBakeOptions.subdivideMeters.
OptionaldensifyDensify draped lines to ~this spacing (m) before draping, unless line.densifyMeters
overrides. See LineBakeOptions.densifyMeters.
OptionaldepthToward-camera depth-bias on the layer's materials so draped fills / lines don't Z-fight coincident terrain (see Material.depthBias). Default 0.
OptionaldepthSlope-scaled companion to depthBias (see Material.depthBiasSlopeScale). Default 0.
OptionalpolygonAlbedo texture for the polygon fills. Draped fills carry bbox-normalized UVs, so a repeat-sampled texture tiles across each polygon (pair with polygonTextureScale). Undefined (default) = flat vertex-color fill.
OptionalpolygonUV tiling for polygonTexture (see PbrMaterial.uvScale). Default [1, 1].
OptionalpickableRetain a CPU triangle soup + per-vertex feature ids for the polygons, so GeoJsonLayer.pick / GeoJsonLayer.setFeatureColor work. Default false.
OptionalpolygonMeters above a polygon's roof / ground to float its centroid label. Default 8.
Per-geometry-kind styling for a baked layer. A
heightAtset here (or on each sub-option) drapes geometry onto streamed terrain.