Taos API Reference
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    Interface ShaderGraphNode

    One node in the graph. data holds static params (constants, texture slot).

    interface ShaderGraphNode {
        id: string;
        kind: string;
        data?: Record<string, unknown>;
        x?: number;
        y?: number;
    }
    Index

    Properties

    Properties

    id: string
    kind: string
    data?: Record<string, unknown>
    x?: number

    Editor canvas position — ignored by codegen.

    y?: number