ISO 8601 timestamp.
OptionalmodulesOptional engine subsystems this project's component scripts may import
(e.g. ['physics', 'terrain']). The core barrel (taos) and taos/math
are always available; everything else is opt-in so a project pulls in only
the modules it actually uses. The editor script sandbox and the standalone
player both gate import 'taos/<id>' on this list (the module registry
lives in the editor's engineModules.ts). Absent ⇒ unrestricted (every
module resolves), the back-compatible default for projects authored before
this field existed.
OptionaltitleOptional display title for the built/player page (<title> and heading).
Falls back to name when unset.
OptionaldescriptionOptional one-line description, emitted as the page's <meta name="description">.
OptionalfaviconOptional project-root-relative path (e.g. 'Content/favicon.png') to an
image used as the web build's browser-tab favicon. Must live under
Content/ so the build copies it. Falls back to the Taos logo when unset.
OptionalsplashOptional project-root-relative path to an image shown on the player's
loading screen in place of the Taos logo. Must live under Content/.
Stable guid of the default scene asset. Legacy projects stored a project-root-relative path here; those are migrated to a guid on open. Resolve to a path via
assets:resolveGuid.