Vortex center, world X.
Vortex center, world Z.
Peak tangential speed (m/s) near the center; positive = CCW seen from
above, negative = CW. Falls off linearly to 0 at radius.
Influence radius (m).
OptionalfunnelCentral bowl depression depth (m) — the whirlpool's dip in the water
surface: a smooth (1 - (r/radius)²)² bowl, deepest at the center,
easing to 0 at radius. The swirl itself comes from the tangential
current advecting the wave crests, not from carved geometry. Default 0
(flat, current only).
OptionaleyeCalm-eye radius (m) at the vortex center — the tangential current ramps up from 0 across this radius so a whirlpool keeps a dark, foam-free core (Crest's eye-radius proportion). Default 0 (no eye, flow peaks at the center).
OptionalspiralSpiral-arm amplitude (m) — rotating log-spiral ridges carved into the bowl (vertical heightfield, never overhangs) that spin with the current and give the drain its visible swirl. Default 0 (plain bowl).
OptionalspiralNumber of spiral arms. Default 2.
A procedural flow vortex — a swirl of tangential water velocity around a world XZ center (a whirlpool, an eddy).