Taos API Reference
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    Interface GeoReferenceDoc

    A GeoReference geospatial component (see taos/geo): the scene's georeference — a floating origin anchored at a longitude/latitude, the scene-wide ion token, and the attribution overlay. Streamed content comes from sibling Geo3DTileset components. Requires the host to have imported taos/geo.

    interface GeoReferenceDoc {
        type: "GeoReference";
        longitude?: number;
        latitude?: number;
        height?: number;
        ionToken?: string;
        attribution?: boolean;
        curvedHorizon?: boolean;
        frustumCulling?: boolean;
        cacheBudgetMB?: number;
        maxConcurrentLoads?: number;
    }
    Index

    Properties

    type: "GeoReference"
    longitude?: number
    latitude?: number
    height?: number
    ionToken?: string

    Scene-wide default Cesium ion access token, used by every Geo3DTileset that doesn't set its own.

    attribution?: boolean

    Show the on-screen data-provider attribution overlay (default true).

    curvedHorizon?: boolean

    Rebase the atmosphere sky dome onto the globe — horizon dips with altitude, lit ground sphere below it (default true; needs a Sky in atmosphere mode).

    frustumCulling?: boolean

    Frustum-cull streamed tiles (default true; off = debug).

    cacheBudgetMB?: number

    GPU tile-cache budget per streamed layer, in MB (default 512).

    maxConcurrentLoads?: number

    Max concurrent in-flight tile loads per layer (default 16).