OptionalsourceData source: 'ion' (default; assetId + token), 'terrain' (keyless
raster-DEM + imagery), or 'osm-buildings' (keyless vector buildings).
OptionalassetCesium ion asset id (e.g. 96188 OSM Buildings, 2275207 Google 3D Tiles, 1 World Terrain).
OptionaltokenCesium ion access token; falls back to the scene GeoReference's ionToken when unset.
OptionalimageryImagery draped over the 'terrain' source.
OptionalmaxScreen-space-error target in pixels (lower = more detail).
OptionalmaxRender-distance cap in meters for ion / osm-buildings content; 0 = unlimited (default).
OptionalcastWhether this layer's tiles cast shadows (default true) — turning it off roughly halves a dense layer's draw work.
OptionalalbedoAlbedo multiplier for ion tile materials (brightens photogrammetry). Default 1.
OptionallitForce unlit ion tile materials to lit (default true).
OptionalworkerDecode ion tile content on a worker thread (default false).
OptionalpreloadExtra preload frustum margin in meters for ion 3D Tiles (0 = off).
OptionalbuildsMax osm-buildings tile GPU uploads per frame (0 = engine default).
A streamed geospatial layer in the active GeoReference frame (see
taos/geo): a Cesium ion asset by id, keyless raster-DEM terrain, or keyless OSM vector buildings, selected bysource.