OptionalatlasRoot-relative POSIX path of the lightmap atlas EXR (tall, sliced).
OptionalmappingRoot-relative POSIX path of the lightmap_users.json mapping.
OptionalsliceHeight in texels of each atlas slice (Godot bakes 512). Default 512.
OptionalintensityOverlay intensity multiplier. Default 1.
A baked-lightmap volume (Godot LightmapGI equivalent).
atlasis the project-root-relative POSIX path of the tall, vertically-sliced lightmap EXR (each slicesliceHeighttexels tall, stacked into a 2D-array texture);mappingpoints at thelightmap_users.jsonproduced from the Godot bake (per-instance node name → atlas slice + UV rect). At runtime the overlay is additively composited over the lit HDR for every sibling/scene GltfModelDoc whose nodes match the mapping. See thelightmap_levelsample for the standalone reference.