OptionalassetAsset guid of the glTF model providing the skeleton + clips.
OptionalskinOptionalparametersOptionalrootRoot-motion extraction config.
OptionalrootThe blend-graph root (usually a stateMachine).
OptionaleditorEditor-only: [x, y] canvas positions of state-machine nodes by state name,
for the Animation graph panel. The runtime ignores this.
A declarative skeletal
Animator: a glTF model (skeleton + clips) driven by a blend-tree / state-machine graph whose blend positions and transitions read named parameters a script sets each frame (seetaosbuildAnimatorGraph). The richer counterpart to GltfModelDoc's single-clipplayback.