Linear exposure multiplier that maps scene luminance into the display range:
exposure = 1 / (1.2 · 2^(EV100 − compensation))
The 1.2 is the standard middle-gray / saturation-based reflected-light
calibration. compensation is in EV stops: +1 doubles the exposure (brighter).
Linear exposure multiplier that maps scene luminance into the display range: exposure = 1 / (1.2 · 2^(EV100 − compensation)) The
1.2is the standard middle-gray / saturation-based reflected-light calibration.compensationis in EV stops: +1 doubles the exposure (brighter).