Compile a ShaderGraph to a WGSL surface() function. Pure and deterministic. Unconnected Output ports keep their default_surface() value; cycles and unknown nodes are reported in errors and skipped.
surface()
default_surface()
errors
Compile a ShaderGraph to a WGSL
surface()function. Pure and deterministic. Unconnected Output ports keep theirdefault_surface()value; cycles and unknown nodes are reported inerrorsand skipped.